Finish Commands are different from other Commands in the sense that you can only equip one of them at a time. Furthermore, they are not Commands that get installed into one of your three Command Decks. Each character is given a starting Finish Command that evolves after certain requirements. Finish Commands flow across a Command Grid that regulates which Finish Commands evolve to the next level and which do not.

It is possible to equip any Finish Command currently unlocked, and the evolutionary flow will continue from there. If the path you’re currently on hits a dead end, go back to a previous Finish Command and take another route. Each character has their own unique Finish Commands, though some overlap. Each possible chain for each character is outlined below, as well as how to unlock each Finish Command.

Terra

Path 1

Finish > Heat Slash

Path 2

Finish > Rising Rock 1 > Ramuh’s Judgement

Path 3

Finish > Rising Rock 1 > Rising Rock 2 > Dark Star 1 > Dark Star 2 > Demolition

Path 4

Finish > Rising Rock 1 > Rising Rock 2 > Dark Star 1 > Explosion

Path 5

Finish > Rising Rock 1 > Rising Rock 2 > Heal Strike

Path 6

Finish > Rising Rock 1 > Twisted Hours > Random End

Path 7

Finish > Rising Rock 1 > Twisted Hours > Surprise! 2

Path 8

Finish > Gold Rush > Twisted Hours > Random End

Path 9

Finish > Gold Rush > Twisted Hours > Surprise! 2

Path 10

Finish > Gold Rush > Surprise! 1 > Surprise! 2

Ventus

Path 1

Finish > Heat Slash

Path 2

Finish > Air Flair 1 > Ramuh’s Judgement

Path 3

Finish > Air Flair 1 > Air Flair 2 > Air Flair 3 > Air Flair 4 > Stratosphere

Path 4

Finish > Air Flair 1 > Air Flair 2 > Air Flair 3 > Explosion

Path 5

Finish > Air Flair 1 > Air Flair 2 > Heal Strike

Path 6

Finish > Air Flair 1 > Twisted Hours > Surprise! 2 > Celebration

Path 7

Finish > Gold Rush > Twisted Hours > Surprise! 2 > Celebration

Path 8

Finish > Gold Rush > Surprise! 1 > Surprise! 2 > Celebration

Aqua

Path 1

Finish > Heat Slash 1 > Heat Slash 2

Path 2

Finish > Magic Pulse 1 > Ramuh’s Judgement

Path 3

Finish > Magic Pulse 1 > Magic Pulse 2 > Magic Pulse 3 > Magic Pulse 4 > Teleport Strike

Path 4

Finish > Magic Pulse 1 > Magic Pulse 2 > Magic Pulse 3 > Explosion

Path 5

Finish > Magic Pulse 1 > Magic Pulse 2 > Magic Pulse 3 > Ice Burst

Path 6

Finish > Magic Pulse 1 > Magic Pulse 2 > Heal Strike

Path 7

Finish > Magic Pulse 1 > Twisted Hours > Surprise! 2

Path 8

Finish > Gold Rush > Twisted Hours > Surprise! 2

Path 9

Finish > Gold Rush > Surprise! 1 > Surprise! 2

Unlocking Finish Commands

Finish

Default Finish Command (all stories)

Heat Slash

Trigger Firestorm Command Style 8 times (all stories)

Rising Rock 1

Earn 2000 CP by defeating enemies (Terra only)

Air Flair 1

Earn 2000 CP by defeating enemies (Ventus only)

Magic Pulse 1

Earn 2000 CP by defeating enemies (Aqua only)

Gold Rush

Earn 1000 Munny by defeating enemies (all stories)

Ramuh’s Judgement

Trigger Thunderbolt Command Style 12 times (all stories)

Rising Rock 2

Earn 4200 CP by defeating enemies (Terra only)

Twisted Hours

Take 7000 steps (all stories)

Surprise! 1

Earn 1400 Munny by defeating enemies (all stories)

Air Flair 2

Earn 4000 CP by defeating enemies (Ventus only)

Heat Slash 2

Trigger Firestorm Command Style 12 times (Aqua only)

Magic Pulse 2

Earn 3800 CP by defeating enemies (Aqua only)

Dark Star 1

Defeat 420 enemies (Terra only)

Heal Strike

Take lethal damage 5 times (all stories)

Random End

Take 8000 steps (Terra only)

Surprise! 2

Earn 5200 Munny by defeating enemies (all stories)

Air Flair 3

Take 4500 steps (Ventus only)

Magic Pulse 3

Defeat 350 enemies (Aqua only)

Dark Star 2

Defeat 550 enemies (Terra only)

Explosion

Earn 6400 CP by defeating enemies (all stories)

Air Flair 4

Take 7000 steps (Ventus only)

Celebration

Earn 7000 Munny by defeating enemies (Ventus only)

Magic Pulse 4

Defeat 500 enemies (Aqua only)

Ice Burst

Trigger Diamond Dust and/or Frozen Fortune Command Styles 15 times (Aqua only)

Demolition

Earn 10,000 CP by defeating enemies (Terra only)

Stratosphere

Defeat 800 enemies (Ventus only)

Teleport Strike

Defeat 800 enemies (Aqua only)