Attack Cards Magic Cards
Item Cards Friend Cards
Enemy Cards Map Cards
World Cards Special Cards
Enemy Cards
Enemy Cards allow Sora to use his enemies’ special powers against them. Each enemy in the game drops an Enemy Card with its own specific power. Though they typically cost a lot of CP to include them in your deck, Enemy Cards provide tactical advantages in key situations. Each Enemy Card, it’s effect, and location, is listed below.
Incrementor |
2 Reloads |
Increases the value of all cards by 1. |
Defeat Shadow |
Traverse Town Deck |
Combo Plus |
3 Reloads |
Adds an extra hit to normal combos. |
Defeat Soldier |
– |
Guard |
1 Reload |
Deflect frontal physical attacks and completely nullify damage. |
Defeat Large Body |
Wonderland Deck |
Fire Boost |
1 Reload |
Increases the strength of Fire abilities. |
Defeat Red Nocturne |
– |
Blizzard Boost |
1 Reload |
Increase the strength of Blizzard abilities. |
Defeat Blue Rhapsody |
– |
Thunder Boost |
1 Reload |
Increase the strength of Thunder abilities. |
Defeat Yellow Opera |
– |
Cure Boost |
1 Reload |
Increase the strength of Cure abilities. |
Defeat Green Requiem |
– |
Retrograde |
1 Reload |
Reverses the values of all cards – 1 becomes 9, 2 becomes 8, etc. |
Defeat Powerwild |
Olympus Coliseum Deck |
Draw |
5 Reloads |
Attract fallen cards and items for easy retrieval. |
Defeat Bouncywild |
– |
Reload Kinesis |
3 Reloads |
Reload while in motion. |
Defeat Air Soldier |
– |
Combo Finish |
1 Reload |
Make any normal attack as strong as a finishing blow. |
Defeat Bandit |
– |
Back Attacks |
2 Reloads |
Increases damage when striking enemies from behind. |
Defeat Fat Bandit |
Agrabah Deck |
Quickload |
3 Reloads |
Reload cards instantly. |
Defeat Barrel Spider |
– |
Drain |
1 Reload |
Absorb enemy HP when striking with Attack Cards. |
Defeat Search Ghost |
Monstro Deck |
Random Values |
1 Reload |
Randomize the values of cards you use. |
Defeat Sea Neon |
Atlantica Deck |
Decrementor |
1 Reload |
Decrease the values of all cards by 1. |
Defeat Screwdiver |
– |
Auto-Reload |
1 Reload |
Automatically reload cards when they run out. |
Defeat Aquatank |
– |
Float |
3 Reloads |
Alter gravity to increase jumping ability. |
Defeat Wight Knight |
Halloween Town Deck |
Vanish |
1 Reload |
Become invisible and reduce your chances of being hit. |
Defeat Gargoyle |
– |
All Zeros |
1 Reload |
Change the values of all your cards to 0. |
Defeat Pirate |
Neverland Deck |
Item Bracer |
3 Reloads |
Stop enemies from breaking Item Cards you use. |
Defeat Air Pirate |
– |
Cardblind |
3 Reloads |
Hide the cards you use from hostile eyes. |
Defeat Darkball |
– |
Reload Lock |
3 Reloads |
Reload without incrementing the Reload Counter. |
Defeat Wyvern |
– |
Protect |
1 Reload |
Decrease damage from physical attacks by the enemy. |
Defeat Defender |
Hollow Bastion Deck |
Magic Boost |
1 Reload |
Forfeit summon Magic Cards to boost the power of spell Magic Cards. |
Defeat Wizard |
– |
Bio |
1 Reload |
Cause enemies’ HP to gradually drop. |
Defeat Neoshadow |
– |
Reload Haste |
1 Reload |
Subtract 2 from the reload counter. |
Defeat Tornado Step |
– |
Leaf Bracer |
1 Reload |
Stop enemies from breaking Cure abilities you use. |
Defeat Creeper Plant |
– |
Summon Boost |
1 Reload |
Forfeit spell Magic Cards to power up summon Magic Cards. |
Defeat Crescendo |
– |
Hyper Healing |
3 Reloads |
Restore some HP each time you use a Friend Card. |
Defeat White Mushroom |
– |
Random Flush |
1 Reload |
Activate a random Enemy Card effect. |
Defeat Black Fungus |
– |
Wide Attacks |
30 Attacks |
Slightly extend the range of Attack Cards. |
Traverse Town (Defeat Guard Armor) |
Traverse Town (Defeat Guard Armor) |
Attack Haste |
30 Attacks |
Increase the swing speed of Attack Cards. |
Wonderland (Key of Guidance) |
– |
Value Break |
10 Card Breaks |
When you lose a card break, reduce the value of the enemy’s card by the value of your broken card. |
Wonderland (Defeat Trickmaster) |
Wonderland (Defeat Trickmaster) |
Dispel |
1 Use |
Break an opponent’s Enemy Card without fail. Nothing happens if your opponent has no Enemy Card in play. |
Monstro (Defeat Parasite Cage) |
Monstro (Defeat Parasite Cage) |
Mimic |
1 Use |
Copy the Enemy Card your opponent is using. Nothing happens if your opponent has no Enemy Card in play. |
Destiny Islands (Defeat Darkside) |
Destiny Islands (Defeat Darkside) |
Attack Bracer |
20 Attacks |
Stop enemies from breaking Attack Cards you use. |
Agrabah (Defeat Jafar) |
Agrabah (Defeat Jafar) |
Berserk |
30 Attacks |
Boosts the power of Attack Cards when low on HP. Adds resistance to Fire, but makes you vulnerable to Ice. |
Olympus Coliseum (Defeat Hades) |
Olympus Coliseum (Defeat Hades) |
Regen |
10 Uses |
Gradually restore HP. HP returns more quickly when HP is low. |
Halloween Town (Defeat Oogie Boogie) |
Halloween Town (Defeat Oogie Boogie) |
Shell |
5 Hits |
Halves the damage from magical attacks by the enemy. |
Atlantica (Defeat Ursula) |
Atlantica (Defeat Ursula) |
Second Chance |
3 Uses |
Retain 1 HP after a critical hit, provided you have 2 or more HP left. Adds resistance to Lightning, but makes you vulnerable to Fire. |
Neverland (Defeat Captain Hook) |
Neverland (Defeat Captain Hook) |
Overdrive |
30 Attacks |
Sacrifice reload speed to power up Attack Cards. |
Hollow Bastion (Defeat Dragon Maleficent) |
Hollow Bastion (Defeat Dragon Maleficent) |
Quick Recovery |
10 Hits |
Use cards even staggering from damage. Adds immunity to Fire, but makes you vulnerable to Ice. |
Castle Oblivion (Defeat Axel) |
– |
Dash |
15 Cards |
Increase running speed. Adds immunity to Lightning, but makes you weak against special attacks. |
Hallway – Floor 12 (Defeat Larxene) |
– |
Auto-Life |
1 Use |
Revive automatically when your HP reaches 0. Adds immunity to Ice, but makes you vulnerable to Fire. |
Twilight Town (Defeat Vexen) |
– |
Double Sleight |
3 Sleights |
Use stocked cards and Sleights twice in a row. During Versus Mode, this increases the Reload Counter. Adds resistance to Fire, Ice, Lightning, and special attacks, but makes you weak against physical attacks. |
Castle Oblivion (Defeat Marluxia) |
– |
Sleight Lock |
5 Sleights |
Keep cards used in Sleights available for reloading. Adds resistance to Fire, Ice, and Lightning. |
Hallway – Floor 12 (Defeat the Riku Replica) |
– |
Warp Break |
50 Attacks |
Obliterates enemies with the finishing blow of a combo with a high success rate. During Versus Mode, this can stun your opponent. Adds immunity to Ice and resistance to physical attacks, but makes you weak against special attacks. |
Castle Oblivion (Calm Bounty after completing Riku’s Story) |
Hallway – Basement 4 (Defeat Lexaeus) |
Sleightblind |
1 Reload |
Conceals the cards you’ve stocked for a Sleight from your opponents. Adds resistance to Fire, Ice, and Lightning. |
Castle Oblvion (Calm Bounty after completing Riku’s Story) |
Castle Oblivion (Defeat Ansem) |