Sora’s Sleights Riku’s Sleights
Sora can learn a vast amount of abilities throughout his adventure in Castle Oblivion. In fact, Sora can acquire over 75 different Sleights and use them against the many enemies lurking inside the castle. Below is a list of each Sleight Sora can learn, as well as their effect, card requirements, and location.
Attack Sleights
Slide toward distant targets for a close-range attack |
After Level 2 |
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3 Attack Cards must be the same type and have a total value of 10-15 |
Stun surrounding enemies with a single attack |
After Level 7 |
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3 Attack Cards must be the same type and have a total value of 20-23 |
Hurl the Keyblade forward, stunning and dealing damage |
After Level 12 |
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Any 3 Attack Cards that have a total value of 24-26 |
Unleash a powerful three-hit combo upon the enemy |
After Level 17 |
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3 Attack Cards must be different types and have a total value of 10-15 |
Rocket across the field, striking down any enemies in the way. Press the A Button for up to six additional attacks |
After Level 22 |
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3 Attack Cards must be different types and have a total value of 20-23 |
Break a card and render it unreloadable until the end of the battle |
After Level 27 |
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Any 3 Attack Cards that have a total value 0 or 27 |
Rain a flurry of blows upon the enemy |
After Level 37 |
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Any 3 Attack Cards that have a total value of 1-6 |
Leap into the air and fire a stream of rays in front of you |
After Level 47 |
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Any 3 Attack Cards that have a total value of 7-9 |
Inflict heavy damage on all enemies in sight |
Event on 13th Floor |
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Attack Card must come first. Donald and Goofy Cards may be sleighted in either order. |
Magic Sleights
Sizzle the opposition with powerful Fire magic |
Hallway – Floor 1 (Defeat Axel) |
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Scorch the opposition with supreme Fire magic |
Hallway – Floor 1 (Defeat Axel)
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Chill the opposition with powerful Ice magic |
Default |
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Freeze the opposition with supreme Ice magic |
Default |
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Shock the opposition with powerful Thunder magic |
Hallway – Floor 6 (Defeat Larxene)
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Fry the opposition with supreme Thunder magic |
Hallway – Floor 6 (Defeat Larxene)
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Restore a lot of HP |
Default |
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Restore a very large amount of HP |
Default |
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Deal damage relative to the enemy’s remaining HP (deals more damage than Gravity) |
Agrabah (Calm Bounty)
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Deal damage relative to the enemy’s remaining HP (deals more damage than Gravira) |
Agrabah (Calm Bounty)
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3 Gravity |
Halt enemy movement for long period of time |
Wonderland (Calm Bounty)
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Halt enemy movement for a very long period of time |
Wonderland (Calm Bounty)
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Blow away surrounding enemies and inflict damage |
Hallway – Floor 7 (Defeat the Riku Replica)
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Blow away all enemies in a large radius and inflict damage |
Hallway – Floor 7 (Defeat the Riku Replica) |
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Simba’s roar stuns and deals damage to enemies in front of him |
Traverse Town (Key of Beginnings) |
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Simba’s roar stuns and deals even more damage to enemies in front of him |
Traverse Town (Key of Beginnings) |
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3 Simba |
Dumbo douses enemies over a set time period, dealing Ice damage |
Monstro (Key to Truth) |
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Dumbo douses enemies in a wide area for a set time period, dealing Ice damage |
Monstro (Key to Truth) |
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Bambi bounds around and drops HP Orbs |
100 Acre Wood (Present from Pooh) |
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Bambi bounds around and drops HP Orbs while stunning the enemy |
100 Acre Wood (Present from Pooh) |
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Mushu breathes fire at enemies in a wide area, inflicting Fire damage |
Hollow Bastion (Key to Rewards) |
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Mushu breathes even more fire at enemies in a wide area, inflicting Fire damage |
Hollow Bastion (Key to Rewards) |
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Genie randomly casts two of the following spells: Gravira, Thundara, and Stopra |
Agrabah (Defeat Jafar) |
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Genie randomly casts three of the following spells: Gravira, Thundara, and Stopra |
Agrabah (Defeat Jafar) |
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Tinkerbell restores a lot of HP over a set time period |
Neverland (Defeat Captain Hook) |
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Tinkerbell restores a very large amount of HP over an extended time period |
Neverland (Defeat Captain Hook) |
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3 Tinkerbell |
Cloud assaults the enemy with a three-hit combo |
Olympus Coliseum (Defeat Hades) |
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Cloud swoops down from the skies, attacking enemies in a wide area |
Olympus Coliseum (Defeat Hades) Hollow Bastion (Calm Bounty) |
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Third card can be any Attack Card |
Hurl the Keyblade and inflict Fire damage |
Monstro (Calm Bounty) |
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Second and third cards can be any 2 Attack Cards |
Hurl the Keyblade and inflict Ice damage |
Olympus Coliseum (Calm Bounty) |
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Second and third cards can be any 2 Attack Cards |
Hurl the Keyblade and inflict Thunder damage |
Neverland (Key to Rewards) |
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Second and third cards can be any 2 Attack Cards |
Hurl the Keyblade and trigger Gravity upon impact |
Halloween Town (Key to Rewards) |
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Second and third cards can be any 2 Attack Cards |
Hurl the Keyblade and trigger Stop upon impact |
Wonderland (Key to Rewards) |
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Second and third cards can be any 2 Attack Cards |
Hurl the Keyblade toward the enemy for multiple attacks |
Destiny Islands (Calm Bounty) |
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Second and third card can be any 2 Attack Cards |
Simba’s roar sends enemies flying and triggers Stop |
Atlantica (Calm Bounty) |
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Second and third cards can be any 2 Attack Cards |
Hurl the Keyblade and make it ricochet around to strike many enemies |
Hollow Bastion (Calm Bounty) |
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Second and third cards can be any 2 Attack Cards |
Cast a Fira spell that seeks out the targeted enemy |
Neverland (Calm Bounty) |
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Third card can be any Magic Card |
Cast a Blizzara spell that seeks out the targeted enemy |
Atlantica (Calm Bounty) |
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Third card can be any Magic Card |
Inflict Fire damage on enemies in front of you with a powerful attack |
Twilight Town (Calm Bounty) |
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Third card can be any Attack Card |
Hold enemies in place. Enemies can still attack from their positions |
100 Acre Wood (Present from Eeyore)
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Third card can be any Magic Card |
Temporarily confuse enemies so they attack less often |
100 Acre Wood (Present from Piglet) |
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Third card can be any Summon Card |
Strike fear in the enemy so they no longer approach |
Halloween Town (Key of Beginnings) |
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First and second cards can be any 2 Magic Cards |
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Third card can be any Item Card |
Rematerialize behind the targeted enemy, stunning it for a short time |
Neverland (Calm Bounty) |
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First and second cards can be any 2 Magic Cards |
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Third card can be any Item Card |
Set surrounding enemies’ HP to that of the target |
100 Acre Wood (Present from Rabbit) |
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Cure + Gravity + Aero |
Reload cards and reset the Reload Counter while restoring HP to friends and foes alike |
Agrabah (Calm Bounty) |
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First card can be any Summon Card. Second Card can be any Magic Card |
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Third Card can be any Item Card |
Bambi zigzags around the battlefield, confusing the enemy |
100 Acre Wood (Present from Tigger) |
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Second and third cards can be any 2 Attack Cards |
Eliminate the closest enemy. Not always successful |
Hallway – Floor 8 (Defeat the Riku Replica) |
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Eliminate all enemies in sight |
Twilight Town (Key to Rewards) |
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Spray melted ice at the enemy over a period of time, inflicting Ice damage |
Monstro (Key to Rewards) |
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Inflict damage on all ground enemies with a violent tremor |
Atlantica (Key to Rewards) |
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Third card can be any Magic Card |
Inflict damage on a targeted enemy and all surrounding enemies |
After Level 42 |
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Third card can be any Item Card |
Blow away enemies in a wide area, inflicting damage and stunning them |
After Level 32 |
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Third card can be any Summon Card |
Incinerate all enemies in a wide area |
After Level 52 |
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Friend Sleights
Donald double-casts Fira, Blizzara, Thundara, or Cura |
All worlds except Destiny Islands |
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Donald double-casts Firaga, Blizzaga, Thundaga, or Curaga |
All worlds except Destiny Islands |
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Donald flubs a Fire spell |
Agrabah (Key to Rewards) |
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Third card can be any Magic Card |
Goofy rushes at enemies, bashing and stunning them with his shield |
All worlds except Destiny Islands |
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Goofy whirls his shield around, bashing enemies in a wide area |
All worlds except Destiny Islands |
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Aladdin runs around while swinging his sword |
Agrabah |
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Aladdin runs around for a longer period of time while swinging his sword |
Agrabah |
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Jack double-casts Fira, Blizzara, Thundara, or Gravira |
Halloween Town |
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Jack double-casts Firaga, Blizzaga, Thundaga, or Graviga |
Halloween Town |
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Ariel whirls back and forth, striking many enemies |
Atlantica |
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Ariel whirls back and forth, striking many enemies for an even longer time |
Atlantica |
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Peter Pan soars around, striking enemies in a wide area |
Neverland |
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Peter Pan soars around for an even longer time, striking enemies in a wide area |
Neverland |
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The Beast charges in a straight line, scattering the opposition |
Hollow Bastion |
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The Beast charges in a straight line, crushing the opposition |
Hollow Bastion |
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3 Beast |