Goofy’s Abilities are fairly well-rounded, giving both and offensive and defensive edge in battle. His Abilities are divided into two groups: Action Abilities, and Support Abilities. Action Abilities consists of Goofy’s offensive attacks and Limit Commands. Support Abilities function much like they do with Sora, giving Goofy an extra boost of defense in a pinch. In addition to Sora’s Support Abilities, Goofy has several that Sora can’t learn, as they only apply to allies within your party and not to Sora directly. Like Donald, Goofy does not gain new Abilities through leveling up, but rather he acquires all of his Abilities through clearing certain events in the game.
Action Abilities
Action Abilities are strictly acquired through clearing certain parts of the game, usually from defeating powerful Bosses or making it through difficult battles against a large amount of enemies.
Goofy Tornado
AP Cost: 2
Learned: Defeat Pete in Timeless River
Description: Draw in, stun, and attack nearby enemies
Goofy Bash
AP Cost: 2
Learned: Default
Description: Throw shield at enemy
Goofy Turbo
AP Cost: 2
Learned: Defeat Shan-Yu and Hayabusa during the first visit to Land of Dragons
Description: Ride shield, bouncing enemies towards Sora
Teamwork
AP Cost: 3
Learned: Defeat Captain Barbosa and the Illuminator during the first visit to Port Royal
Description: Enable “Knocksmash” Limit Command
Tornado Fusion
AP Cost: 2
Learned: Defeat the Storm Rider during the second visit to Land of Dragons
Description: Enable “Whirli-Goof” Limit Command
Support Abilities
Support Abilities are also obtained through completing certain parts of the story, such as bosses and difficult battles.
Draw
AP Cost: 3
Learned: Defeat the Grim Reaper for the first time during the second visit to Port Royal
Description: Draw in dropped Orbs from further away
Jackpot
AP Cost: 4
Learned: Defeat the Hostile Program during the first visit to Space Paranoids
Description: Increase Orb and Munny drop rate x1.5
Lucky Lucky
AP Cost: 5
Learned: Defeat Banzai, Shenzi, and Ed during the first visit to Pride Lands
Description: Increase Item drop rate x1.3
Item Boost
AP Cost: 2
Learned: Default
Description: Healing Items’ effects increased x1.5 when used from menu
MP Rage
AP Cost: 3
Learned: Defeat Banzai, Shenzi, and Ed during the second visit to Pride Lands
Description: MP is restored when damage is taken
Defender
AP Cost: 3
Learned: Defeat the Beast during the first visit to Beast’s Castle
Description: Defense +2 when HP is at 25% or less
Second Chance
AP Cost: 4
Learned: Clear the explosives from the deck during the first visit to Port Royal
Description: 1HP remains if HP is depleted by combo attack
Once More
AP Cost: 4
Learned: Defeat Oogie Boogie during the first visit to Halloween Town
Description: 1HP remains if HP is depleted by a combo attack
Auto Limit
AP Cost: 1
Learned: Defeat Captain Barbosa and the Illuminator during the first visit to Port Royal
Description: Set character’s Limit Commands on the Triangle Button when available
Auto Change
AP Cost: 5
Learned: Defeat Lock, Shock, and Barrel during the second visit to Halloween Town
Description: Automatically replace fallen party members
Hyper Healing
AP Cost: 3
Learned: Defeat Pete during the first visit to Olympus Coliseum
Description: Automatically revive fallen party member and x2 restored HP
Auto Healing
AP Cost: 3
Learned: Clear out the Heartless in the treasure room during the first visit to Agrabah
Description: Restore 1HP each second when in reserve