KeybladesStaffsShields

The Keyblade is a versatile weapon that can take many forms to better prepare the wielder for the battles ahead. Sora was chosen by the Keyblade to be its wielder, and so he uses its power to fight the Heartless, Nobodies, and Organization XIII. The details of each Keyblade are provided below.

Kingdom Key
Kingdom Key
Description A keychain attached to the Keyblade. Increases defense at critical moments.
Obtained Default
Strength 1
Magic 3
Ability Defender
Star Seeker
Star Seeker
Description Increases maximum combo by 1 when in midair.
Obtained Clear Twilight Town – First Visit
Strength 3
Magic 1
Ability Air Combo Plus
Hidden Dragon
Hidden Dragon
Description Restores MP relative to the amount of damage taken.
Obtained Clear Land of Dragons – First Visit
Strength 2
Magic 2
Ability MP Rage
Hero’s Crest
Hero's Crest
Description Increases the damage of the finishing move in the air relative to the number of hits in the combo.
Obtained Clear Olympus Coliseum – First Visit
Strength 4
Magic 0
Ability Air Combo Boost
Monochrome
Monochrome
Description Increases the effect of restoration items used on the field.
Obtained Clear Timeless River
Strength 3
Magic 2
Ability Item Boost
Follow the Wind
Follow the Wind
Description Draws in nearby orbs.
Obtained Clear Port Royal – First Visit
Strength 3
Magic 1
Ability Draw
Circle of Life
Circle of Life
Description Has great strength, increasing MP restoration speed after MP is consumed.
Obtained Pride Lands – First Visit (Simba joins the Party)
Strength 4
Magic 1
Ability MP Haste
Photon Debugger
Photon Debugger
Description Increases damage done by thunder-based attacks.
Obtained Clear Space Paranoids – First Visit
Strength 3
Magic 2
Ability Thunder Boost
Oathkeeper
Oathkeeper
Description Enhances magic and increases the duration of a Drive Form.
Obtained Clear Twilight Town – Second Visit
Strength 3
Magic 3
Ability Form Boost
Rumbling Rose
Rumbling Rose
Description Has great strength, allowing finishing combo moves to be unleashed successively.
Obtained Beast’s Castle – Second Visit (Beast rejoins the Party)
Strength 5
Magic 0
Ability Finishing Plus
Guardian Soul
Guardian Soul
Description Has great strength, increasing the amount of damage dealt from Reaction Commands.
Obtained Clear Olympus Coliseum – Second Visit
Strength 5
Magic 1
Ability Reaction Boost
Wishing Lamp
Wishing Lamp
Description Wishes come true by increasing the drop rate of munny, HP and MP orbs.
Obtained Clear Agrabah – Second Visit
Strength 4
Magic 3
Ability Jackpot
Decisive Pumpkin
Decisive Pumpkin
Description The greater number of combos landed, the more damage is dealt, leading to a strong finishing move!
Obtained Clear Halloween Town – Second Visit
Strength 6
Magic 1
Ability Combo Boost
Mysterious Abyss
Mysterious Abyss
Description Enhances magic to increase damage dealt by blizzard-based attacks.
Obtained Atlantica (Clear “Ursula’s Revenge”)
Strength 3
Magic 3
Ability Blizzard Boost
Gull Wing
Gull Wing
Description Greatly increases the amount of experience gained when defeating an enemy at a critical moment.
Obtained Hollow Bastion – Fourth Visit (Speak to the Gullwings)
Strength 3
Magic 0
Ability Experience Boost
Sleeping Lion
Sleeping Lion
Description Well-balanced with strength and magic, increasing maximum ground-based combos by 1.
Obtained Hollow Bastion – Fourth Visit (Speak to Leon)
Strength 5
Magic 3
Ability Combo Boost
Sweet Memory
Sweet Memory
Description Although it does not enhance attack strength, it increases the drop rate of items.
Obtained 100 Acre Wood (Clear “The Spooky Cave”)
Strength 0
Magic 0
Ability Lucky Lucky
Bond of Flame
Bond of Flame
Description Enhances magic to increase damage dealt by fire-based attacks.
Obtained Clear Twilight Town – Third Visit
Strength 4
Magic 4
Ability Fire Boost
Fatal Crest
Fatal Crest
Description Increases strength during MP Charge and allows unlimited chaining of combos.
Obtained Olympus Coliseum (Clear the Goddess of Fate Cup)
Strength 3
Magic 5
Ability Berserk Charge
Oblivion
Oblivion
Description Has great strength, and allows the Drive Gauge to restore quickly during MP Charge.
Obtained The World That Never Was (Reunite with Riku and Kairi)
Strength 6
Magic 2
Ability Drive Boost
Fenrir
Fenrir
Description Has great range and strength, but maximum ground and midair combos are decreased by 1.
Obtained Radiant Garden (Defeat Sephiroth)
Strength 7
Magic 1
Ability Negative Combo
Ultima Weapon
Ultima Weapon
Description The Keyblade above all others, holding all power and increasing MP restoration rate, once all MP has been consumed.
Obtained Synthesize at a Moogle Shop
Strength 6
Magic 3
Ability MP Hastega