In Sora’s Story, each of the worlds has special rewards that provide Sora with an edge over his opponents. Opening a Calm Bounty, False Bounty, or Guarded Trove room will often award Sora with a unique prize, such as a new cards and Sleights. Furthermore, each world contains a hidden Key to Rewards room that contains rare and powerful prizes inside.
Bounty Room Prizes
The following is a list of rewards Sora can acquire by opening bounty rooms (Calm Bounty, False Bounty, or Guarded Trove) in each world. Some worlds have more than one reward, and may require additional bounty rooms to be opened.
Bounty Room Prizes | ||
---|---|---|
World | Prize 1 | Prize 2 |
Traverse Town | – | – |
Agrabah | Gravity | – |
Olympus Coliseum | Blizzard Raid | – |
Wonderland | Stop | – |
Monstro | Fire Raid | – |
Halloween Town | Gifted Miracle | – |
Atlantica | Shock Impact | Homing Blizzara |
Neverland | Teleport | Homing Fira |
Hollow Bastion | Omnislash | Reflect Raid |
100 Acre Wood | – | – |
Twilight Town | Firaga Break | One-Winged Angel (after defeating Marluxia) |
Destiny Islands | Judgement | – |
Castle Oblivion | Diamond Dust (after defeating Marluxia) | Ultima Weapon (after completing both stories) |
Ansem (after completing Riku’s Story) | Lexaeus (after completing Riku’s Story) |
Key to Rewards Prizes
Each world (with the exception of the 100 Acre Wood and Castle Oblivion) has a Key to Rewards room that contains special treasures that you can’t get anywhere else.
Key to Rewards Prizes | |
---|---|
World | Prize |
Traverse Town | Lionheart |
Agrabah | Blazing Donald |
Olympus Coliseum | Metal Chocobo |
Wonderland | Stop Raid |
Monstro | Aqua Splash |
Halloween Town | Gravity Raid |
Atlantica | Quake |
Neverland | Thunder Raid |
Hollow Bastion | Mushu |
100 Acre Wood | – |
Twilight Town | Warp |
Destiny Islands | Megalixir |
Castle Oblivion | – |