[com1walkthrunav]
Floor 4 – Wonderland
Key of Beginnings
Boss: Card SoldiersHP: 104 (Each Heart Soldier), 130 (Each Spade Soldier)
They also do not have any Sleights, but their Cards can be rather high-leveled at times. If you use the Jafar Enemy Card, you can power through for the most part and take them out with relative ease. Victory against the Card Soldiers earns you the Card Soldier Enemy Card. |
Key to Truth
Boss: TrickmasterHP: 650 AP: 11 EXP: 512
The best way to damage the Trickmaster is to use the Trick Card that falls throughout the battle. Doing so will raise a table in the middle of the room, which you can hop on top of to reach its torso more easily. The Trickmaster will eventually bash this table back into the floor, so watch out. Victory against the Trickmaster earns you the Trickmaster Enemy Card. |
Floor 5 – Monstro
Key of Guidance
Boss: Parasite CageHP: 770 AP: 10 EXP: 512
Use the Trick Card to bring up a platform that will follow you and stay underneath you wherever you go. This will allow you to attack the Parasite Cage without having to worry about the acid below. If you also use the Jafar Enemy Card, you can attack pretty much uninterrupted, which will let you take down the Parasite Cage pretty quickly. Victory against the Parasite Cage earns you the Parasite Cage Enemy Card. |
Key to Truth
Field Event: Heartless ChallengeObjective: Defeat all of the Heartless and max out the Monstro Gauge
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Floor 6 – Halloween Town
Field Event: Heartless AmbushObjective: Defeat all of the Heartless
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Key to Truth
Boss: Oogie BoogieHP: 750 AP: 15 EXP: 791
The fastest way to get up to Oogie is to instantly Card Break anything he does. Each time you Card Break one of his attacks, the fence will lower a notch. Card Break three of Oogie’s Cards to fully lower the fence. From there, jump up and attack Oogie directly. He won’t really retaliate much, so power through with your own attacks. After a little bit, Oogie will knock you back down to the lower level and the fence will rise up again, starting the pattern all over again. Victory against Oogie Boogie earns you the Oogie Boogie Enemy Card. |
6th Floor Exit Hall
At this point, we recommend you put the Oogie Boogie Enemy Card in your Deck. This Card has the Regen ability, which allows you to gradually regain HP over a period of time. This ability definitely comes in handy against some of the tougher foes in the Floors to come.
Boss: LarxeneHP: 1120 AP: 5 EXP: 2325
When she assembles any sort of Sleight (especially Lightning Bolt), Card Break it instantly. You should always have a few level 0 Cards in the back of your Deck for quickly Card Breaking your enemies’ attacks. The best time to strike at Larxene is when she’s reloading her Deck, though she won’t just sit still and take hits. If you can pin her into a corner, you’ll be able to unleash a few combos before she’s back on the offensive. Victory against Larxene earns you the Thunder Magic Card and a new set of World Cards. |